Example Added for GpxAs3 – The Flash/Flex GPX Library

Last week I added an example file to the GPX library that Simeon and I created for Flex/Flash/AIR applications. If you haven’t seen it and are interested in checking it out you can grab the code from the project page on GitHub.

The example provided is a very, very basic one that just takes a GPX file and plots the waypoints on Google Maps. It’s an AIR application so to use it you just drag and drop the GPX file onto the app. The code is here.

I haven’t been able to do anything cool with it yet, but I have some things in mind once I get a bit of downtime. If you’re using it, I’d love to hear about it.

ActionScript GPX Library Updated

Simeon and I (mostly him) have been doing some work on our gpxas3 library, which lets you read and write GPX files from GPS devices. I haven’t really talked about it at all but I’m starting to use it in some of my demo projects and Simeon just checked in some changes to the trunk so I thought I’d do a quick blog post.

The library supports both GPX 1.1 and GPX 1.0 and has support for synchronous parsing of files as well as asynchronous parsing. I’m pretty sure most of the GPX generator code works but I haven’t tested it recently so there may be some bugs. On the todo list is to clean it up so I can generate decent ASDocs for it and get extensions ironed out.