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	<title>Comments on: The Flash Mobile Advantage</title>
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	<link>http://blog.digitalbackcountry.com/2010/03/the-flash-mobile-advantage/</link>
	<description>Ryan Stewart on the Flash Platform</description>
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		<title>By: Brian Swartzfager</title>
		<link>http://blog.digitalbackcountry.com/2010/03/the-flash-mobile-advantage/comment-page-1/#comment-188280</link>
		<dc:creator>Brian Swartzfager</dc:creator>
		<pubDate>Wed, 10 Mar 2010 02:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.digitalbackcountry.com/?p=2373#comment-188280</guid>
		<description>@Ryan: You mean as a development platform? I&#039;ve only put in about 10 hours or so going through the docs and some of the tutorials (and in no particular order), so I don&#039;t have enough of a grasp of it to give an informed opinion.

But given what I&#039;ve seen so far, I suspect that any Flex developer who&#039;s comfortable with Java would be able to pick it up pretty quickly.  Not only is the use of XML to define ViewGroup container objects and View objects similar to Flex, but it looks like most actions are accomplished through the broadcasting and receiving of event messages (called &quot;intents&quot;).

The developer.android.com website is probably the best place to go to learn more.</description>
		<content:encoded><![CDATA[<p>@Ryan: You mean as a development platform? I&#8217;ve only put in about 10 hours or so going through the docs and some of the tutorials (and in no particular order), so I don&#8217;t have enough of a grasp of it to give an informed opinion.</p>
<p>But given what I&#8217;ve seen so far, I suspect that any Flex developer who&#8217;s comfortable with Java would be able to pick it up pretty quickly.  Not only is the use of XML to define ViewGroup container objects and View objects similar to Flex, but it looks like most actions are accomplished through the broadcasting and receiving of event messages (called &#8220;intents&#8221;).</p>
<p>The developer.android.com website is probably the best place to go to learn more.</p>
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		<title>By: ryanstewart</title>
		<link>http://blog.digitalbackcountry.com/2010/03/the-flash-mobile-advantage/comment-page-1/#comment-188095</link>
		<dc:creator>ryanstewart</dc:creator>
		<pubDate>Tue, 09 Mar 2010 21:12:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.digitalbackcountry.com/?p=2373#comment-188095</guid>
		<description>@Brian, thanks for chiming in. The same thing happens with the iPhone, if you target the most recent SDK, everyone has to update their software. 

What do you think of Android so far?

=Ryan
ryan@adobe.com</description>
		<content:encoded><![CDATA[<p>@Brian, thanks for chiming in. The same thing happens with the iPhone, if you target the most recent SDK, everyone has to update their software. </p>
<p>What do you think of Android so far?</p>
<p>=Ryan<br />
<a href="mailto:ryan@adobe.com">ryan@adobe.com</a></p>
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		<title>By: Brian Swartzfager</title>
		<link>http://blog.digitalbackcountry.com/2010/03/the-flash-mobile-advantage/comment-page-1/#comment-187871</link>
		<dc:creator>Brian Swartzfager</dc:creator>
		<pubDate>Tue, 09 Mar 2010 13:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.digitalbackcountry.com/?p=2373#comment-187871</guid>
		<description>I&#039;ve just started exploring the Android SDK and going through the tutorials, so I don&#039;t know enough yet to be an &quot;expert&quot; on the matter, but I don&#039;t think the perception that you have to rewrite your Android app for each handset is legit.  If your app requires functionality that only exists in more recent versions of the Android OS/API, then yes, there will be some handsets that are unable to run your app:  that&#039;s just something you have to plan for.

As it so happens, some aspects of Android development seem quite similar to Flex development, such as the use of XML to describe the visual layout that is then complied down to Java (where in Flex it would be compiled down to AS).</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just started exploring the Android SDK and going through the tutorials, so I don&#8217;t know enough yet to be an &#8220;expert&#8221; on the matter, but I don&#8217;t think the perception that you have to rewrite your Android app for each handset is legit.  If your app requires functionality that only exists in more recent versions of the Android OS/API, then yes, there will be some handsets that are unable to run your app:  that&#8217;s just something you have to plan for.</p>
<p>As it so happens, some aspects of Android development seem quite similar to Flex development, such as the use of XML to describe the visual layout that is then complied down to Java (where in Flex it would be compiled down to AS).</p>
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		<title>By: Jack So</title>
		<link>http://blog.digitalbackcountry.com/2010/03/the-flash-mobile-advantage/comment-page-1/#comment-187693</link>
		<dc:creator>Jack So</dc:creator>
		<pubDate>Tue, 09 Mar 2010 03:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.digitalbackcountry.com/?p=2373#comment-187693</guid>
		<description>Yep, that&#039;s why flash now is for iPhone. I have been waiting this magical moment for 3 years! As a old flasher since 6.0 version, really happy that I could deploy flash on iphone now!!</description>
		<content:encoded><![CDATA[<p>Yep, that&#8217;s why flash now is for iPhone. I have been waiting this magical moment for 3 years! As a old flasher since 6.0 version, really happy that I could deploy flash on iphone now!!</p>
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