Flash Catalyst/Builder Screencast
I mentioned this in my post about the Flash Builder and Flash Catalyst Beta launches but I wanted to make sure to give props to the guys at Universal Mind. We worked with Darron Schall and Francisco Inchauste to create a good workflow demo and I think they did a really solid job. A lot of us will be using some parts of this demo on the user group tour and it includes a bunch of new features from Catalyst, from Flash Builder, and ColdFusion 9 so it does a great job of showing off the workflow. I’ll try to post the assets soon as well. I took that demo and created a screencast that shows it off.
The screncast walks you through the basic workflow of taking a Photoshop file, importing it into Catalyst, and turning the artwork into components. Then in Flash Builder we use some of the new design-centric development features to wire up that artwork to an actual data source. All of the data is coming from a ColdFusion server using the new ORM/Hibernate functionality.
Posted in ColdFusion, Flash Catalyst, Flex









June 1st, 2009 at 9:36 am
Very cool, much better than the video on adobe labs.
June 1st, 2009 at 5:40 pm
Ryan,
Great screencast. The screencast focuses alot on the round trip designer work flow. What about the design/developer flow? Specifically skinnable components and skins in gumbo. Using the FB4 and FC betas, I couldn’t figure out how to import a skinnable component defined in FB4 and then skin it in FC. Is that for release beyond the beta?
Thanks.
June 3rd, 2009 at 10:43 pm
I’ve been trying to figure out how to streamline the process and stumbled across your blog on google, great screen cast, thanks for the tips.
August 8th, 2009 at 12:54 am
Hi Ryan, I just started using Flash Catalyst/Builder today. This was a very helpful training video. I am currently wondering if you have a video of going from Catalyst to Builder, then back to Catalyst for editing, and then back to builder again.